Doomsday Clock
They told you the job would be stressful, but not this stressful. As a telephone operator, it's up to you to get world leaders to talk out their differences - or face nuclear annihilation! The infamous Doomsday Clock is in attendance to warn you how close the world is to destruction - don't let it hit midnight!
What is the Doomsday Clock?
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The Doomsday Clock was created and is managed by the nonprofit organization, Bulletin of the Atomic Scientists. It is meant to represent how close humanity is to disaster, be it from political tensions, war, climate change, etc. The closer the clock's minute hand is to midnight, the closer humanity is to global disaster, at least by the standards of the organization. Every few years, the organization moves the minute hand on the clock based on whether they believe humanity is closer or further from catastrophe. The Doomsday Clock has become a prescient symbol of the advances, and the crises, that we have been facing over the past half-century. The furthest from midnight the clock was ever set to was in 1991 at 17 minutes to midnight, while the closest it has been set to was in 2026 at 85 seconds to midnight. |
How to Play
Objective
- View disputes that two countries have on the TV screen
- Connect the two countries on the telephone switchboard to let them call each other and resolve the dispute
- Solve as many disputes as you can, as fast as you can - each one you leave unresolved causes the Doomsday Clock to count down
- Some disputes are more serious than others! Manage your disputes wisely
Details
TV News
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Each dispute has an icon on the right indicating its severity level. A dispute with a higher severity will take more time to resolve, but will also count down the Doomsday Clock more if you leave them unchecked. The icons are:
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Low | Medium | High | Critical |
Choose which disputes to resolve wisely!
Switchboard
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Doomsday Clock
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Thanks for playing!
Feel free to put your best time in the comments below!
| Updated | 3 days ago |
| Published | 5 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | SudTheBud |
| Genre | Puzzle, Simulation, Strategy |
| Tags | 3D, Fast-Paced, Funny, No AI |
| Content | No generative AI was used |










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